1 #line 2 "src/Dbo/Jobs/Item.h"
3 #ifndef __DBO_JOBS_ITEM_H___
4 #define __DBO_JOBS_ITEM_H___
6 #include "../BaseItem.h"
28 template<>
struct Wt::Dbo::dbo_traits<
GCW::Dbo::Jobs::Item >
29 :
public Wt::Dbo::dbo_default_traits
37 template<>
struct Wt::Dbo::dbo_traits< const
GCW::Dbo::Jobs::Item > : Wt::Dbo::dbo_traits< GCW::Dbo::Jobs::Item > {};
95 template<
class Action >
auto
Item(const std::string &_guid)
ctor with guid
auto guid() const -> const std::string &
GUID.
auto persist(Action &action) -> void
const Wt::WFormModel::Field action
const Wt::WFormModel::Field id
const Wt::WFormModel::Field guid
const Wt::WFormModel::Field owner_type
const Wt::WFormModel::Field reference
const Wt::WFormModel::Field active
const Wt::WFormModel::Field owner_guid
const Wt::WFormModel::Field name
const Wt::WFormModel::Field id
static auto surrogateIdField() -> const char *
static auto versionField() -> const char *
static auto invalidId() -> IdType